The goal of this project of mine is to try and create a basic fighting game that works primarily in a 2D plane but is built and run in 3D. A key example of the concept in action would be the current Capcom Street Fighter 4 series. It is also worth mentioning that this is a project I've been wanting to go through with since I first started at university some years ago.
This is the central hub blog post which should contain url links to all the Project-related blog posts from here on in (and those posts should url link to here as well).
Blog links:
http://navigatorhat3d.blogspot.com/2010/08/project-25d-fighter-collision-detection.html
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