Monday 26 July 2010

LEARNING - Character Modelling in Blender


Succeeded in following this video tutorial on CG-tuts for modelling a humanoid character in Blender.

http://cg.tutsplus.com/tutorials/blender/character-modeling-in-blender-basix/

Above is the reference picture I worked from, included with the tutorial and below is the final result of my work. closely matching the reference despite the clearly not-quite-normal human proportions.

Reception/feedback has been positive for my first model although there are improvements needed in the topology, edgeflow and joints if this were ever to be rigged up for animation.

This final product is unlikely to be used in other projects but it has been a good learning experience.

No comments:

Post a Comment